![]() ![]() If the island has a lighthouse on its cape side, the icon of the building appears on the chart of that island. The existence or not of a lighthouse on an island can be spotted on the map. When arriving at an island with a lighthouse of any tier, the boat will arrive, intact, at the far side dock.Īll the crew-except the archers in the crow's nest and on the tower-will disembark and the accompanying builders will push the boat to the central dock, closer to the town center. Just like when it was built, the lighthouse is upgraded instantly, without the need of builders. The stone and iron upgrades requiring respectively the stone and the iron technologies. So, after it has been built as a wooden lighthouse, the structure can be upgraded to stone for twelve additional coins, and finally to iron for eighteen additional coins. Lighthouses strengthened with better materials will have a longer lifespan. To try and avoid the corrosion of the building, Monarchs can upgrade the lighthouse. It completely disappears as if it has never been built before, and the price in coins for its reconstruction would have to be fully paid. Unlike walls, if a lighthouse has been fully corroded, it leaves no base or stump in place. This is when the preset lifespan timer of the lighthouse (mentioned on the quote above) will start counting down. When Monarchs leave an island, the lighthouse built on that island is susceptible to decay.īut it will only start decaying, if the island where it's built on has no (or no more) walls.Įither because no walls were built when the Monarch was on the island, or because the walls built there have all decayed after the Monarch's departure. The lighthouse can only survive a certain amount of days.Gordon ![]() The lighthouse can only survive a certain amount of days. The structure is built instantly, without the need of builders. When the way is cleared, the Monarch can pay six coins while at the very end of the dock to build a wooden lighthouse. ![]() In order to build a lighthouse, the Monarch must first send troops to destroy the dock portal. To verify the existence or not of the lighthouse on an isle, the player can check the map.Įxception: if the Monarch loses the Crown, the boat will break, even if there is a lighthouse on the first island-that is where heirs start their journey. If there is a lighthouse on an island traveling there will never make the boat crash.Īnd the opposite is equally true: if there is no lighthouse on an island traveling to that island will always make the boat crash. Which means it can resist a few greedling attacks before it is destroyed.A lighthouse allows for a safe return to the island it's built on without the boat being destroyed. Using the golem's ability combined with the Alfred's decoy, creates two barriers at once, but without changing their cap number.Īctivating the ability with a monarch's decoy and with three barriers already on the field, would make the two oldest roots fall immediately, replacing them with the new pair at the new location.Įach barrier can withstand about two thirds of the maximum damage taken by a wood spike wall. ![]() Activating the golem's ability with three barriers already present removes the oldest one and creates a new where the ability was activated. Only three barriers can be active at a time. This will cause the golem to be immobile for half a second while a barrier is being summoned. To activate the ability the player needs to stand still facing the desired side and press down the Shift button on the keyboard or RT on the controller. When it is used the golem creates an immobile root barrier similar to a wall that is able to slow down and push back the Greed. The golem's ability can only be used while not moving. Root barrier Activating Trigger for the special ability ![]()
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